Loot crates in Star Wars Battlefront 2 have now long been in the discussion and now it’s time for EA to revise it. The company is said to be improving its system regarding this new in-game purchasing trend which means that the guys at the development studio are well aware of the criticism.
We came to know about the loot crates in the game after the release of the beta version. When most of us were happy with the ‘More content for zero cost’, loot crates disappointed us a lot. This is what EA had to say regarding the matter:
- Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates. To help keep everyone on a level playing field, these Star Cards will primarily be available through crafting, with the exception of special Epic Star Cards available through pre-order, deluxe, and starter packs.
- You’ll need to reach a certain rank to craft upgraded Star Cards. You won’t be able to buy a bunch of Crates, grind everything up into crafting materials, and immediately use them to get super powerful Star Cards. You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game.
- Weapons are locked behind specific milestones. While a select few will be found in Crates, the rest can only be attained by play. Want to unlock a new weapon for your Heavy? Play as a Heavy and you’ll gain access to the class’s new weapons.
- Class-specific gear and items can be unlocked by playing as them. As you progress through your favorite class, you’ll hit milestones granting you class-specific Crates. These will include a mix of Star Cards and Crafting Parts to benefit your class’s development.
Loot Crates Aren’t Really Changing
The worst part is that even after revising the loot crate system, EA isn’t really packing it up. To put it straight, if you need to progress in the game, you’ll have to pay!
Releasing on November 17th, the game will cost £50/$60 from reputable retail stores.